You don’t have to learn 3D modeling to break your design practice into the third dimension.
Spatial design is a subset of user experience that incorporates concepts from architecture, service design, cognitive design, and other “real world” design practices to create digital experiences that explore connections between people and place. For those who’ve been primarily designing for screens, going from X and Y to Z isn’t always easy. The tools and approaches we use everyday influence our design output and can limit our creative potential as we begin designing for real and virtual spaces.
In this workshop we’ll walk small teams through several hands-on methods that will help you push through boundaries to create amazing spatial experiences.
This event is intended for a design audience and will focus primarily on spatial design for immersive (AR/MR/VR) applications.
Be sure to check out our talk preceding this workshop at Instrument, User Experience for XR.